Protection starts at Ring 0. The panel gives administrators what they need for incident response: isolation, evidence, and shared intelligence across instances.
*.SYS driver at Ring 0. Cuts access to game memory below the usermode layer, hardens the agent against suspend/kill, and can be forced on updated hosts.
Block policy
HWID with dynamic duration, detection thresholds, IP/HASH/module blocks. Per-detection exceptions. Selective or bulk disconnect.
Real-time telemetry
Online players, processes, loaded DLLs and drivers. Search by HWID, IP, or character. Cheat history with timestamps.
AI analysis
An AI analysis engine classifies detections, reduces false positives, and speeds up blocking of new threats together with shared intelligence across instances.
Session forensics
Screenshot on detection (stored on the server). Boot and suspicion captures are local analysis only, not stored remotely.
Binary hardening
Item protection against tampering and theft with custom encryption, executable/DLL lock, instance limits, and mandatory launcher.
CS Proxy / GS Proxy
Prevents the player from connecting to the server without protection. Encrypts packets between client and server. Maintenance mode via IP allowlist.
MU OnlineCabalRan OnlineTantra OnlinePerfect WorldWYDKnight OnlineFlyFFRagnarok OnlineSilkroadMetin2AIONLineage 2RF OnlineLast ChaosShaiyaPriston TaleGunboundPoint BlankCombat ArmsCrossFireMapleStoryTibiaWorld of Warcraft
MU OnlineCabalRan OnlineTantra OnlinePerfect WorldWYDKnight OnlineFlyFFRagnarok OnlineSilkroadMetin2AIONLineage 2RF OnlineLast ChaosShaiyaPriston TaleGunboundPoint BlankCombat ArmsCrossFireMapleStoryTibiaWorld of Warcraft